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13 year old Craptop

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Aloone_Jonez:
Of course the CPU will be at 100% when you're compiling a program.


--- Quote from: mobrien_12 ---DR-DOS will work nicely and run fast... just the 640k RAM Limit is there
--- End quote ---

A common myth, while this is the case for 16-bit DOS programs, most newer and resource demanding programs like games use a DOS extender wich means they can address up to 4GB of memory as one linear flat segment some even support virtual memory. DR-DOS is very good in this respect, it includes a multi-tasker which can perform mult-threading and a built-in DOS extenter.

solemnwarning:

--- Quote from: Aloone_Jonez ---Of course the CPU will be at 100% when you're compiling a program.


A common myth, while this is the case for 16-bit DOS programs, most newer and resource demanding programs like games use a DOS extender wich means they can address up to 4GB of memory as one linear flat segment some even support virtual memory. DR-DOS is very good in this respect, it includes a multi-tasker which can perform mult-threading and a built-in DOS extenter.
--- End quote ---


Well i spend a lot of time recompiling my code and making sure changes work, also Folding@Home uses a lot of CPU even when running as a low priority, not to mention media players take some CPU time for decoding :)

Aloone_Jonez:
If you mean ripping DVDs then yes, but just watching them doesn't use much power, even my old p200 could play most movie files on the Internet and that was only two years ago.

piratePenguin:
I spend lots of time compiling things but, because I can still use the computer for browsing the web and everything else I normally do, I don't mind.

2600+ and 256mb RAM are more than enough for (even?) me.

Hell I can open all the hungry graphical apps on my system and switch to and from them doing work pretty damn fast.

Aloone_Jonez:
The biggest bottleneck as far as noticeable speed is concerned is the hardisk and Internet connection speed, RAM and CPU don't make much difference most of the time.

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