Operating Systems > Linux and UNIX
Games
asdf:
has anybody out there tried mandrake's new "gamers edition"?
badkarma:
quote:Originally posted by eric:
If i want to try a linux os,who is the best? redhat, mandrake ect ect.........
--- End quote ---
if it's your first try at linux I'd recommend SuSE, very easy to install and a huge selection of software comes with it. (7 cd's or 1 dvd for the professional edition)
<aline>:
What speed is your internet connection. Redhat and mandrake are the easiest to install, but the hardest to get. If you can download from the internet get Mandrake. Otherwise I'd recommend getting Debian, and a GOOD BIG book on the subject.
Sinistar:
Hmm...games...try using WinE, if you can't find the game you're looking for as a *Nix version.
It's supposed to work ok, but it reminds you of most other emulator-soft; it's unstable as hell.
Hmm, I wonder if we could sway (mail, rt-discussion, forum, or...?) all those darn game developers to use a *Nix platform as the standard, 'cause that would allow more people to play their games, instead of trying to force Monopoly-Soft down everyone's throats...
I mean, if people are still misguided enough to use The-OS-that-shall-not-be-mentioned, then have them use CygWin or something, or even better, why can't the damn game developers incorporate a CygWin mini-shell into the games, to be used when necessary, while basing the games themselves on a certain stable platform... ;)
...checkout CygWin on http://sources.redhat.com/cygwin/
gump420:
Well, Apple has been pushing hard in the last year or two to get game developers swayed over to their platform, so hopefully that will have a trickle-down effect to the rest of the *NIX world with OS X in the works. Not that this is what Apple wants (if they had it there way, everybody would be writing their programs strictly in Objective-C and would only be using Mach-O binaries) . . . however, one would certainly hope that porting a game from a Unix-based OS that uses OpenGL (read: Mac OS X) to other *NIX variants would be easier than say, porting Win32+DirectX crap to *NIX and OpenGL.
Somebody should come out with a console aimed directly at competing with the X-Box. Load it up with a *NIX kernel with OpenGL support, for starters . . .
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