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wanna change my OS (currently on windobe2000 pro) but need help!

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voidmain:

quote:Originally posted by Centurian:
Hey VoidMain,

Thanks for the tip. Batch programming was how I started under Dos, then moved up through Basic, Pascal, Delphi, C, C++, Asm and a few others. I will start looking for a bash programming tutorial and see what I can gain.      

Later
Centurian
--- End quote ---


I used to love the Borland products under DOS (TurboPascal and TurboC++, TASM, etc..).  I'm not a big fan of Windows programming although I have written a few Win* apps using Delphi, VB, and VisualC.  

I have probably done an equal amount of work in both *NIX and Win* in the last 10 years (but have 15 years of MS experience) and I'm really at the point now where I don't want to see another Win* box. I've done a LOT of Batch scripting but in the last few years I have found the easiest thing for me, and to be more portable was to install Perl on all the NT boxes and do all my scripting in Perl.  I have even written several NT services in Perl, a job scheduler for one because NT's job scheduler just plain sucks. Used to multitask in DOS using Quarterdeck's DesqView before there was a Win* to run multiple dialup BBS nodes.

Sounds like we have similar pasts with the exception I have had a head start in UNIX.  Back in the early days of DOS, Linux had not yet made it's way out of the bag so for home PC types, DOS was about it.  I used UNIX on large midrange systems and MVS/TSO/VM on Mainframes (was a mainframe programmer before getting into UNIX, I quickly got out of the mainframe business after seeing the light).  

Linux came along and after about 6 months of playing with it in 1993 I set up our entire programming department with Linux/Xwindows and dual boot into DOS/WIN31. It worked well as an inexpensive X console capable of displaying apps from the big commercial servers.  Lot cheaper and performed better. Plus a certain amount of development could be done right on the PCs and then ported to the commercial boxes.

[ December 16, 2001: Message edited by: VoidMain ]

Centurian:
Hey VoidMain,

I loved TP and TC also. I still have a copy of TP 7.0 laying around somewhere. Still use it occasionally also.  

Sounds like we did have simular backgrounds for a time anyway. Until 89 I had never touched a computer then I was severly injured. After that I began "Computin". I had a single node BBS myself that I ran Desqview on. That way I could do other stuff without dropping the bbs.

I never had cause to work on a mainframe. Mostly I wrote databases and other business apps for organizations. Eventually I got to the point where I could not stand to look at another database so I quit. I have enough to live on so I'm retired more or less. Now I'm kinda between things but I'm very interested in writing games. I would like very much to make some kick ass games for Linux. However that will take some time as I still have alot to learn before I can seriously consider writing anything.

Although I have already been looking at some of the game engines available for Linux. Some of them may work very well for my needs. I'm considering trying out Free Pascal have you ever used it? If so do you have any suggestions about it either positive or negative? I would appreciate any input about it such as speed of app's, difficultly level, how does it compare to  Turbo Pascal and/or Delphi?  Part of the downside   to Free Pascal is it appears to be fully Object Oriented and I really prefer something that isn't OO. Are there any non-OO OpenGL wrappers out there for use under Linux?

Oh well gues I have rambled on enough for now.

Later
Centurian

voidmain:

quote:Originally posted by Centurian:
Although I have already been looking at some of the game engines available for Linux. Some of them may work very well for my needs. I'm considering trying out Free Pascal have you ever used it? If so do you have any suggestions about it either positive or negative? I would appreciate any input about it such as speed of app's, difficultly level, how does it compare to  Turbo Pascal and/or Delphi?  Part of the downside   to Free Pascal is it appears to be fully Object Oriented and I really prefer something that isn't OO. Are there any non-OO OpenGL wrappers out there for use under Linux?

--- End quote ---


Well, if you want to write games for Linux (or any other OS for that matter) I would think C/C++ would be the language of choice. GCC (the GNU C/C++ Compiler) is widely renowned and runs on just about every operating system.  GNU software is free and open source.  They also put out a Pascal compiler (GPC), Fortran compiler, and compilers for several other languages. You might want to give GPC a try if you want to get back into Pascal. It claims to be highly compatible to Borland Pascal version 7.  GNU web site is http://www.gnu.org/ but you may have a GPC RPM on your Mandrake CDs.  If not, the home site for GPC is: http://agnes.dida.physik.uni-essen.de/~gnu-pascal/

In fact it's been a while since I used GPC, maybe you've sparked me to see how much I remember!  

Centurian:
Hey VoidMain,

Thanks for the GPC tip. I will check it out and see what I think.

LOL sounds like you have the programming bug.  

Later
Centurian

voidmain:

quote:Originally posted by Centurian:
Hey VoidMain,

Thanks for the GPC tip. I will check it out and see what I think.

LOL sounds like you have the programming bug.    

Later
Centurian
--- End quote ---


I downloaded it and have tested it. There are a couple of IDEs that look *very* much like Turbo.  It does work but I think I'll stick with C.  If you are looking for a "visual" environment for C in Linux, "kdevelop" is pretty awesome.  Much like Visual C.  Can generate KDE and/or QT apps (or basic C programs).

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