Operating Systems > Linux and UNIX

Does WineX have a future?

(1/3) > >>

preacher:
WineX is great in theory for linux users. It bridges the gap between linux and windows pc's by bringing great Windows games to linux. However from my own personal experience, I have experienced performance that was so poor on some games that they were practically unplayable on my moderate game machine. The game that stands out in particular is battlefield 1942, which was only playable on my pc at 640x480x16 with all detail settings at minimum. My pc is a 2.2 ghz Celeron with 512mb ram, and a GeforceFX 5200 video card. I constantly am at over 100 fps on rtcw, yet that is a native linux game. Sim City 4 for windows, which has higher system requirements, plays smoother, however it is not a game that demands high frame rates.

Simply put unless transgaming can get at least 90% of the performance of the windows version of a game, I dont think it will be worth continuing. Another game that runs great is Warcraft 3. It has modest system requirements though. I cant stand dog slow framerates. I am a gamer still, however I truly am concerned about not being able to play Half-Life 2, or any one of the other DirectX 9 games.

Calum:
it would be better to just put the effort into getting companies to release linux/freebsd etc versions of their games, or release them open source.

preacher:

quote:Originally posted by Calum:
it would be better to just put the effort into getting companies to release linux/freebsd etc versions of their games, or release them open source.
--- End quote ---



No offense Calum, but I hear this same comment from many linux users. The problem is that sometimes it is difficult to port a DirectX game to a system that focuses on OpenGL. Games that use OpenGL from the get go are easily ported from windows to linux, usually by creating a simple linux installer, and by the company including the linux installer on the same windows install disc, in the case of UT2003. Since much of the code has to be rewritten, then the company has to ask itself if it is worth the effort to write a port of their game just so they can get the 1% of the market that linux represents. Im all for native linux games too, but before we can get that, we need to have all games written using a single open standard.

None of this is in the immediate future anyway, and simply put I am not going to give up linux, just so I can play games, so I need games on linux, and I need them now. Not in some "could be" future where all games are ported to linux. The best way for me to get games for linux now is WineX. Unfortunately it is lacking in some ways.

Calum:

quote:Originally posted by ThePreacher:
No offense Calum, but I hear this same comment from many linux users.
--- End quote ---
why would i be offended? this is not an insult. i am a linux user.
quote:the company has to ask itself if it is worth the effort to write a port of their game just so they can get the 1% of the market that linux represents.
--- End quote ---
it's more than 1% and it is a rising figure. the percentage of windows users is falling. i see no reason for this trend not to continue.
N
quote:one of this is in the immediate future anyway, and simply put I am not going to give up linux, just so I can play games, so I need games on linux, and I need them now. Not in some "could be" future where all games are ported to linux. The best way for me to get games for linux now is WineX. Unfortunately it is lacking in some ways.
--- End quote ---
mswindows lacks in at least as many ways. linux can play shitloads of games, but i agree not enough for a "hardcore" gamer (ie one with a specific standard of gameage and particular requirements for certain titles) it's enough for me but my favourite games are all megadrive and snes ones, i can easily use emulators. it's a whole different world.

anyway, you choose to use windows, your choice. i don't see how you can realistically say wineX isn't up to scratch when it is at least partially emulating this part of the OS which you were just saying is really difficult to port to linux.

anyway, i'm not up for an argument i just get a little tired of the "linux software is not perfect so it's not good enough, now i am going back to windows" stuff that i often hear.

hm_murdock:
It took us about 6 months to get Unreal Tourney 2k3 on the Mac. We don't even have the game publishers doing it. There's a 3rd party company, Aspyr that ports the games because the publishers are too cheap and lazy to do it themselves.

It's easier to write software for OS X than it is for Windows, but they still write for Windows first.

It's not about the quality of the OS, but their shitty business ideals

Navigation

[0] Message Index

[#] Next page

Go to full version