Miscellaneous > The Lounge
Shameless Screenshots (very large image files.. NOT for dial-up)
Zombie9920:
Here is one more game screenie. This one is Morrowind. It is another DX 8.1 game. This one shows what DirectX can really do. This one uses Pixel Shader, Vertex Shaders, Advanced Pixel Shaders and Enviromental Bump Mapping. This screenie doesn't get all of those into one(this screenie only has EVB and Pixel Shader graphics)...but god it is realistic looking and it is beautiful! I can't wait until some DX9 games are released. :D
psyjax:
Yep, Morrowing was the major catalyst for me getting a PC :D
hehehehe... nah not realy, but it was a great little bonus.
I love that game, hell a fun.
But it's non-linearity makes it get boring and samy tword the end.
preacher:
quote:Originally posted by Zombie9920:
That is RTCW. My screenie is of the final boss(Heinrich). What multi-player server do you play on? I'd like to have a match or 2 against you sometime. I have yet to play RTCW Multi-Player. I don't expect it to be much different than Quake III(since it uses the Quake III engine) in network performance.....the only difference will be the maps, characters and weapons.
[ August 29, 2003: Message edited by: Zombie9920 ]
--- End quote ---
Just as you have yet to play the multiplayer, I have yet to play the single player. The team based action is truly addictive and I never tire of the objective based multiplayer combat. If you ever decide to play multiplayer, know that I am usually on ECGNetwork 24/7 beach, or Happy Penguin Classic the depot. I am known as DeadManWalking. It took me quite a while to get wolfenstein working correctly in linux, especially since you have to download the updates, and manually update punkbuster. Also I have yet to get the mousewheel to change weapons.
preacher:
Zombie, I can tell you have a powerful machine just by looking at those pics. My machine is much weaker. Here is a screen of UT2003. Once again, all my screenshots are from linux with OpenGL, so dont expect any directX shots from me.
[ September 01, 2003: Message edited by: ThePreacher ]
preacher:
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