Operating Systems > Linux and UNIX
FreeBSD vs Windows: OpenGL Performance
toadlife:
http://toadlife.kicks-ass.net/bsdvswindows/
I'm trying to compare 3D performance of FreeBSD to Windows. So far I've done a set of Quake III benchmarks that show some interesting results. I plan on tossing my spare 40GB ahrd drive into my machine and installing some flavor of linux to see how it does too.
I would also have some doom III benchmarks too, but you can't do benchmarks with the demo version. I hate the game, so I'm not going to buy it just to benchmark it.
Unreal Tournament 2004 also supports benchmarking, but like Doom III, you have to have the full version. I hate UT2004 too, so I'm not going to buy it either.
I think I'm going to have to bust out my Bittorrent to help me get these benchmarks done.
Anyone know of any other 3d games that run on Linux/Windows, and can be benchmarked?
Lead Head:
well i don't know any games that can run on both of them but i know lots of win games, but UT2004 is Direct 3D not OpenGL, my copy of UT2004 doesn't even support OpenGL , i have to chosse between Software and D3D rendering
Siplus:
Try Neverwinter Nights..
I like that game (still!)
toadlife:
--- Quote from: Put_lead_in_gates_head --- but UT2004 is Direct 3D not OpenGL, my copy of UT2004 doesn't even support OpenGL , i have to chosse between Software and D3D rendering
--- End quote ---
The linux version of UT 2004 doesn't support OpenGL?
muzzy:
Waitamoment. So, windows beats freebsd hands down, except at maximum resolution. And this is after windows version has been given disadvantage by disabling all GL extensions that would've otherwise been there.
So, what the heck are you benchmarking? How can you say freebsd redeems itself at the end? What if you ordered those framerates in inverse order, you'd see that windows framerates keep steadily improving while freebsd's framerates don't give a fuck?
Also, are you sure that freebsd's rates aren't capped to screen refresh rate or something? That would explain the around-75 values. Why did you disable GL extensions in windows? Why not just add extra tests with them on? Would it be unfair to compare the systems as they actually perform under real world situation?
Sounds like windows is constantly winning even in your biased comparison, and you're calling this "interesting"? Honestly, it was to be expected.
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