Author Topic: Copying x-box games...  (Read 3403 times)

flap

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Copying x-box games...
« Reply #15 on: 28 February 2004, 22:20 »
quote:
1. You can argue to the RIAA that buying a CD is like buying a plane ticket.


Why would anyone argue that? When you buy a plane ticket you're still paying for a service that's limited by how many seats the plane has, how many planes are flying etc. "Limited" is the key word. Thus the amount of money an airline receives from ticket sales is proportional to their outgoing costs (fuel, staff, planes etc).

 
quote:
You're paying for the contents of the cd, not the actual plastic disc.


Actually, technically you're paying for neither. As you say, you're not really paying for the physical disc (the cost of that is negligible). You're not paying in order to compensate the seller (artist, record label) for the cost you're causing them to incur, as (physical distribution cost aside) they still do the same amount of work whether they sell 10 or 10000 units.

It's like if I build a road and then charge everyone a toll when they drive down it, even continuing to do so after I've got back my money and made a nice profit. You can't argue that the drivers are paying me for any tangible thing - I'm charging them simply because I can.

[ February 28, 2004: Message edited by: flap ]

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Annorax

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Copying x-box games...
« Reply #16 on: 29 February 2004, 03:51 »
quote:
Originally posted by ThePreacher:
I find it funny how easy it is to copy games made before cd burners were common. You can easily burn Quake and Quake 2, or Sim City 2000 and Sim City 3000.


Or Freespace 2  :D
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restin256

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Copying x-box games...
« Reply #17 on: 29 February 2004, 10:53 »
Now do you wonder why I haven't played anything made after 2001 or so?

preacher

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Copying x-box games...
« Reply #18 on: 2 March 2004, 21:31 »
quote:
Originally posted by restin256:
Now do you wonder why I haven't played anything made after 2001 or so?


I made the effort to actually purchase linux versions of games, and now I have about 7 native linux games for my pc. Its too bad that they don't make a lot of native linux games. I play Return to Castle Wolfenstein daily and I look to get the native linux version of Sim City 3000.

I really like making back up copies of games since it seems like the install disks always end up getting trashed.
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Refalm

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Copying x-box games...
« Reply #19 on: 2 March 2004, 16:54 »
quote:
ThePreacher: I made the effort to actually purchase linux versions of games, and now I have about 7 native linux games for my pc. Its too bad that they don't make a lot of native linux games. I play Return to Castle Wolfenstein daily and I look to get the native linux version of Sim City 3000.

I really like making back up copies of games since it seems like the install disks always end up getting trashed.


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young1024

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Copying x-box games...
« Reply #20 on: 20 March 2004, 06:18 »
quote:
Originally posted by xeen:



There is a lot of controversy over that argument, and to be honest I don't know which side to agree with.

People say "if I buy a game/cd/dvd with my money, I have the right to do whatever I want with it including make copies for backup purposes." I agree.

However the MPAA and RIAA are saying "if you loose or break your game/cd/dvd you go to the store and buy a new one. When you break your car, your bike gets stolen, or your hard drive dies, you go out and buy a new one. You do not expect to be given one for free." As much as I hate to say it, I agree with that argument too.

HOWEVER..there is one more thing that needs to be mentioned. With games, cds, and movies you can of course easily make copies for backup. But with other physical object it's not possible to back them up. Thus, these kind of comparisons shouldnt be made. If it were possible to backup your bicycle...well that's a different story then.



Yeah, but they have insurance for cars and bikes... and warranties for other items, so if something just breaks because of a defect, you DO expect to be given a new item or compensation.

Also, software CDs/DVDs are VERY delicate, so people actually HAVE reasons to back them up. I mean, it's pretty much the same thing as insurance or a warranty.

Now, piracy is another story... you'd be dead meat if you sold one car company's blueprints to another car company.
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insomnia

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Copying x-box games...
« Reply #21 on: 31 March 2004, 19:10 »
quote:
Originally posted by Fett101:
You need a DVD burner.


Only if you want to do everything on a legal way...
Same thing for PS2.

You also don't need mod-chips (not even for PS2).
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